![]() These attacks should all work now and then under the right conditions. On top of that, strikers were sprinting onto passes lofted over the last line of defence using the through-ball button with surprising frequency. Headers from crosses and corners resulted in goals far more often than anyone anticipated, while curled 'finesse' shots were extremely accurate and outwitted goalkeepers from unlikely distances. A man running onto a through ball, yesterday.Īs soon as the demo was released in mid-September, fans pointed out that several attacking styles were startlingly effective. The existing audience of players is then expected to move onto the new game and keep playing.Īs FIFA 14 demonstrates, however, that transition can be messy. Whereas games like Dota 2 and League of Legends can evolve constantly and in measured fashion to keep players interested, EA Sports still ships a new edition of FIFA every September and charges a whole new cover price for it. This challenge must be particularly acute for the developers of FIFA. Tweak them too much, however, and those same fans may feel the rug has been pulled out from under them and reconsider their options anyway. Tweak things too little and fans may grow restless and hitch their wallet to another post. In this age of games we play and pump money into all year round, developers have to be more careful than ever about how they handle change.
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